Patent · US Active

Game unit with controller-determined characters

US8568213B2 · kind B2 · utility

2Cited by
64References
22Claims
0Family size

Assignee

Inventors

Key dates

Filing dateNov 6, 2006
Grant dateOct 29, 2013
Priority date
Expiry dateJan 30, 2032

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/8088
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

An electronic game apparatus. The apparatus may include at least a first player input device and a second player input device. Each player input device may have a plurality of buttons adapted to be manipulated by a player, thereby producing player input signals for moving one or more characters within the game environment. The apparatus may also include a base unit coupled to the player input devices. The base unit may include a game processor adapted to receive the plurality of player input signals and to determine therefrom a game simulation. The game processor may transmit output signals representative of the game simulation to a monitor device. Optionally the game simulation may include movements of at least one of the first player and the second player character based upon input signals from the corresponding player input device. Each player character may be selectable from different groups of player characters.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.