Patent · US Active

Intelligent game loading

US8613673B2 · kind B2 · utility

34Cited by
123References
23Claims
0Family size

Assignee

Inventors

Key dates

Filing dateSep 13, 2011
Grant dateDec 24, 2013
Priority date
Expiry dateSep 13, 2031

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/534
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A computing system is configured to execute a computer program on a server and to provide a video stream of the program output to a geographically remote client over a communication network. The computing system is further configured to provide executable content of the computer program to the client over the communication network in parallel with the video stream. When a sufficient amount of the executable content has been provided to the client execution of the computer program is transitioned from the server to the client. The transition optionally includes communicating a state of the computer program from the server to the client. The executable content can be provided to the client in an order that is determined based on the state of the computer program. Those parts of the executable content deemed most likely to be necessary to support game play on the client are given priority.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.