Patent · US Active

System and method for facilitating social gaming across social platforms

US8622828B1 · kind B1 · utility

54Cited by
10References
18Claims
0Family size

Assignee

Inventor

Key dates

Filing dateOct 16, 2012
Grant dateJan 7, 2014
Priority date
Expiry dateOct 16, 2032

Classification

  • Technology area (CPC H)Electricity
  • CPC primaryH04W4/21
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

Participation in an online game through a plurality of different social network platforms may be facilitated. This may include enabling an individual user to log in to the online game, which may take place in a virtual space, through a plurality of different social network platforms, thereby extending the accessibility of the online game with respect to the individual user. The online game may be provided to users through different social network platforms such that a first user accessing the online game through a first social network platform may access a common instance of the online game (and/or the virtual space) with a second user accessing the online game through a second social network platform.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.