Patent · US Active

Game server for use in connection with a messenger server

US8663011B2 · kind B2 · utility

3Cited by
16References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateOct 31, 2007
Grant dateMar 4, 2014
Priority date
Expiry dateDec 29, 2028

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/6018
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A game and messenger client-server system is provided that includes a plurality of game clients, a game server, a plurality of messenger clients, and a messenger server. The game server includes logic to operate a multiplayer game using inputs from and outputs to an active game set of game clients, wherein game clients other than those in the active game set can join an active game by supplying the game server with a reference to the active game. Additionally, logic is included for coupling a game client to a messenger client to allow the game client to send the messenger client data used to initiate joining a game, whereby a message sent by the messenger client includes the data used to initiate joining a game. Also, logic is included for initiating a join of a game at an invitee client, using data received in a message to the invitee.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.