Patent · US Active

Interactive simulation of a virtual environment

US8751203B2 · kind B2 · utility

7Cited by
12References
9Claims
0Family size

Assignee

Inventors

Key dates

Filing dateJul 26, 2011
Grant dateJun 10, 2014
Priority date
Expiry dateJul 26, 2031

Classification

  • Technology area (CPC H)Electricity
  • CPC primaryH04L67/131
  • WIPO fieldControl
  • WIPO sectorInstruments

Abstract

A distributed simulation system is composed of simulator stations linked over a network that each renders real-time video imagery for its user from scene data stored in its data storage. The simulation stations are each connected with a physics farm that manages the virtual objects in the shared virtual environment based on their physical attribute data using physics engines, including an engine at each simulation station. The physics engines of the physics farm are assigned virtual objects so as to reduce the effects of latency, to ensure fair fight requirements of the system, and, where the simulation is of a vehicle, to accurately model the ownship of the user at the station. A synchronizer system is also provided that allows for action of simulated entities relying on localized closed loop controls to cause the entities to meet specific goal points at specified system time points.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.