Patent · US Active

Video game application state synchronization across multiple devices

US8764555B2 · kind B2 · utility

44Cited by
13References
25Claims
0Family size

Assignee

Inventors

Key dates

Filing dateJan 17, 2014
Grant dateJul 1, 2014
Priority date
Expiry dateJan 17, 2034

Classification

  • Technology area (CPC H)Electricity
  • CPC primaryH04W4/80
  • WIPO fieldDigital communication
  • WIPO sectorElectrical engineering

Abstract

Techniques for a method for automatically synchronizing application state of a video game across multiple devices are disclosed herein. The method includes running an instance of the video game application at a first electronic device, detecting a presence of a second electronic device based on a proximity of the second electronic device to the first electronic device, identifying an installation of another instance of the video game application on the second electronic device, saving a current state of play of the instance of the video game application running on the first electronic device and transmitting the application state data to the second electronic device. The application state data of the video game application enables another instance of the video game application to resume the current state of play of the video game application at the second electronic device.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.