Patent · US Active

Apparatus and method for repositioning a virtual camera based on a changed game state

US8784202B2 · kind B2 · utility

3Cited by
4References
33Claims
0Family size

Assignee

Inventors

Key dates

Filing dateJun 3, 2011
Grant dateJul 22, 2014
Priority date
Expiry dateOct 18, 2031

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/6661
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

An apparatus and method is provided for controlling a virtual camera. The virtual camera is positioned in a first position and a first direction while an object is in a first state and the virtual camera is moved to a second position and second direction when the object transitions from a first state to a second state. The virtual camera is held in the second position and second direction while the object is in the second state and then moves back to the first position and first direction when the object transitions from the second state back to the first state. While the virtual camera is in the second position and second direction, the lowest part of the object is made more easily viewable.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.