Patent · US Active

Electromechanical hybrid game with skill-based entertainment game in combination with a gambling game

US8790170B2 · kind B2 · utility

30Cited by
53References
14Claims
0Family size

Assignee

Inventors

Key dates

Filing dateJun 13, 2013
Grant dateJul 29, 2014
Priority date
Expiry dateJun 13, 2033

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG07F17/38
  • WIPO fieldControl
  • WIPO sectorInstruments

Abstract

Systems and methods in accordance with embodiments of the invention operate an electromechanical hybrid game. One embodiment includes an electromechanical hybrid game, including: a gambling game including a real world engine configured to provide a randomly generated payout for the gambling game; and an entertainment game including: an electromechanical game system including an actuator that physically affects an element of the electromechanical game, where outcomes of the electromechanical game are based upon mechanical actions performed within the electromechanical game; and a game world engine that manages the entertainment game; where the entertainment game is configured to provide outcomes upon a player's skillful execution of the electromechanical game; and where gameplay gambling event occurrences trigger the randomly generated payout for the gambling game; and where the electromechanical game system is configured to operate the actuator based on an outcome of the randomly generated payout for the gambling game.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.