Patent · US Active

Hand-held video game platform emulation

US8795090B2 · kind B2 · utility

1Cited by
59References
14Claims
0Family size

Assignee

Inventor

Key dates

Filing dateApr 4, 2012
Grant dateAug 5, 2014
Priority date
Expiry dateApr 4, 2032

Classification

  • Technology area (CPC H)Electricity
  • CPC primaryH04N21/4781
  • WIPO fieldAudio-visual technology
  • WIPO sectorElectrical engineering

Abstract

A software emulator for emulating a handheld video game platform such as GAME BOY®, GAME BOY COLOR® and/or GAME BOY ADVANCE® on a low-capability target platform (e.g., a seat-back display for airline or train use, a personal digital assistant, a cell phone) uses a number of features and optimizations to provide high quality graphics and sound that nearly duplicates the game playing experience on the native platform. Some exemplary features include use of bit BLITing, graphics character reformatting, modeling of a native platform liquid crystal display controller using a sequential state machine, and selective skipping of frame display updates if the game play falls behind what would occur on the native platform.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.