Patent · US Active

System and methods for managing distributed physics simulation of objects in a virtual environment

US8832568B2 · kind B2 · utility

3Cited by
0References
8Claims
0Family size

Assignee

Inventor

Key dates

Filing dateNov 20, 2009
Grant dateSep 9, 2014
Priority date
Expiry dateNov 2, 2030

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06F15/173
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

A computerized server managing a Virtual Environment (VE) has a network port for communicating with remote computerized appliances, a plurality of virtually-defined rigid objects in the VE, including one or more avatars representing persons in the VE, a physics simulation engine executing from a machine-readable medium, for calculating object states and properties, including motion of virtually-defined rigid objects, and a mechanism for assigning and tracking identification of remote computerized appliances connected via the network port, each remote appliance capable of physics simulation. The server responds to signals from the remote computerized appliances to assign individual ones of the virtually-defined rigid objects to individual ones of the remote computerized appliances for physics simulation, and the server simulates all virtually-defined objects in the VE that are not assigned to at least one of the remote computerized appliances.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.