Patent · US Active

Gaming apparatus with persistent game attributes

US8840460B2 · kind B2 · utility

2Cited by
3References
19Claims
0Family size

Assignee

Inventor

Key dates

Filing dateFeb 28, 2012
Grant dateSep 23, 2014
Priority date
Expiry dateFeb 28, 2032

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG07F17/3276
  • WIPO fieldControl
  • WIPO sectorInstruments

Abstract

A method is described of providing a game for use with a gaming machine that is arranged to select symbols, present the selected symbols on a display and award an award if a winning outcome occurs. The method comprises receiving identification data for a player and displaying representations of game play of the game, wherein at least one character is depicted as one or more graphic objects. At least one attribute of the character may be amended if a triggering event occurs during game play. The amended attribute may be stored for retrieval in a subsequent game session by the player, wherein the stored amended attribute is associated with the identification data for the player.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.