Patent · US Active

System and method for tracking and assessing movement skills in multidimensional space

US8861091B2 · kind B2 · utility

28Cited by
189References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateAug 6, 2013
Grant dateOct 14, 2014
Priority date
Expiry dateAug 6, 2033

Classification

  • Technology area (CPC Y)Emerging Cross-Sectional Technologies
  • CPC primaryY10S359/90
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

Accurate simulation of sport to quantify and train performance constructs by employing sensing electronics for determining, in essentially real time, the player's three dimensional positional changes in three or more degrees of freedom (three dimensions); and computer controlled sport specific cuing that evokes or prompts sport specific responses from the player that are measured to provide meaningful indicia of performance. The sport specific cuing is characterized as a virtual opponent that is responsive to, and interactive with, the player in real time. The virtual opponent continually delivers and/or responds to stimuli to create realistic movement challenges for the player.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.