Patent · US Active

Automatic real-time shader modification for texture fetch instrumentation

US8872823B2 · kind B2 · utility

3Cited by
27References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateOct 9, 2009
Grant dateOct 28, 2014
Priority date
Expiry dateJun 10, 2032

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T15/50
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

A method and system are disclosed for automatic instrumentation that modifies a video game's shaders at run-time to collect detailed statistics about texture fetches such as MIP usage. The tracking may be transparent to the game application and therefore not require modifications to the application. In an embodiment, the method may be implemented in a software development kit used to record and provide texture usage data and optionally generate a report.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.