Patent · US Active

Gaming network

US8900059B2 · kind B2 · utility

0Cited by
3References
20Claims
0Family size

Assignee

Inventor

Key dates

Filing dateFeb 29, 2012
Grant dateDec 2, 2014
Priority date
Expiry dateOct 9, 2032

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG07F17/32
  • WIPO fieldControl
  • WIPO sectorInstruments

Abstract

A gaming network is disclosed which includes point to point cabling infrastructure connectable to at least one first gaming machine and connectable to at least one second gaming machine. Each first gaming machine is arranged to communicate using a master/slave protocol, and each second gaming machine is arranged to communicate using a point to point protocol. The gaming network also includes an interface device having a communications bus connectable to a master/slave control device and to the point to point cabling infrastructure such that each first gaming machine is connected to the communications bus and is controllable by the master/slave control device through the point to point cabling infrastructure. The point to point cabling infrastructure is also connectable to a point to point control device such that at least one second gaming machine is controllable by the point to point control device through the point to point cabling infrastructure.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.