Patent · US Active

Techniques for interactive input to portable electronic devices

US8933890B2 · kind B2 · utility

13Cited by
342References
21Claims
0Family size

Assignee

Inventors

Key dates

Filing dateAug 1, 2007
Grant dateJan 13, 2015
Priority date
Expiry dateMar 14, 2031

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/204
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

Techniques for providing input to interactive and multitasking applications are disclosed. A game input area (surface or plane) receives input for multiple applications including an interactive application executed in connection with a scene. The input received is directed to the appropriate application based on one or more locations (e.g., points, positions, regions, portions) of the input area effectively identified when input is received (or entered). In addition, the manner in which input is received (or entered) can be used to determine which application should receive the input. The input area can additionally resemble or approximate the shape of a scene (e.g., game scene) to allow a person to provide input in a more intuitive way. Accordingly, input can be provided in a simple and more intuitive manner by effectively allowing the user to interact with the input area in a way that mimics or approximates a desired action (e.g., moving a ball or bat around by inputting a rotational movement). Examples of such interaction include positional, directional (e.g., rotational), press or pressure input (or movement) which can easily be provided by a thumb or a finger, for example, on …

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.