Patent · US Active

Controlling actions in a video game unit

US8947347B2 · kind B2 · utility

12Cited by
105References
28Claims
0Family size

Assignee

Inventors

Key dates

Filing dateMay 4, 2006
Grant dateFeb 3, 2015
Priority date
Expiry dateOct 29, 2031

Classification

  • Technology area (CPC H)Electricity
  • CPC primaryH04R2430/23
  • WIPO fieldAudio-visual technology
  • WIPO sectorElectrical engineering

Abstract

Sound processing methods and apparatus are provided. A sound capture unit is configured to identify one or more sound sources. The sound capture unit generates data capable of being analyzed to determine a listening zone at which to process sound to the substantial exclusion of sounds outside the listening zone. Sound captured and processed for the listening zone may be used for interactivity with the computer program. The listening zone may be adjusted based on the location of a sound source. One or more listening zones may be pre-calibrated. The apparatus may optionally include an image capture unit configured to capture one or more image frames. The listening zone may be adjusted based on the image. A video game unit may be controlled by generating inertial, optical and/or acoustic signals with a controller and tracking a position and/or orientation of the controller using the inertial, acoustic and/or optical signal.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.