Patent · US Active

Video game overlay

US8968087B1 · kind B1 · utility

16Cited by
123References
28Claims
0Family size

Assignee

Inventors

Key dates

Filing dateJun 29, 2010
Grant dateMar 3, 2015
Priority date
Expiry dateMay 8, 2031

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/552
  • WIPO fieldAudio-visual technology
  • WIPO sectorElectrical engineering

Abstract

A video server is configured to provide streaming video to players of computer games over a computing network. The video server can provided video of different games to different players simultaneously. This is accomplished by rendering several video streams in parallel using a single GPU (Graphics Processing Unit). The output of the GPU is provided to graphics processing pipelines that are each associated with a specific client/player and are dynamically allocated as needed. A client qualifier may be used to assure that only clients capable of presenting the streaming video to a player at a minimum level of quality receive the video stream. Video frames provided by the video server optionally include overlays added to the output of the GPU. These overlays can include voice data received from another game player.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.