Patent · US Active

Network gaming architecture, gaming systems, and related methods

US8974305B2 · kind B2 · utility

5Cited by
53References
24Claims
0Family size

Assignee

Inventors

Key dates

Filing dateSep 10, 2012
Grant dateMar 10, 2015
Priority date
Expiry dateSep 10, 2032

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG07F17/3241
  • WIPO fieldControl
  • WIPO sectorInstruments

Abstract

A gaming system, a network gaming architecture, and related methods are disclosed that provides game content to server-based gaming platforms. Players access game content and place wagers on through a client server. The client server may act as a thin client to the gaming platform such that the client server establishes the communication link to a remote gaming engine that performs game play processing. The gaming system includes the remote gaming engine, which may comprise a game rules server configured to administer a set of game rules for the wagering game, and a deck server that randomly selects game pieces according to the set of game rules. The gaming engine includes a game rules server configured to administer a set of game rules and a deck server to randomly select game pieces in response to requests from the game rules server. The deck server, game rules server, and game routing server can each include a firewall to protect unauthorized access. Communication between the deck server and the game rules server may be encrypted to provide additional protection.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.