Patent · US Active

Video game processing apparatus and video game processing program product

US9022863B2 · kind B2 · utility

2Cited by
5References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateApr 23, 2013
Grant dateMay 5, 2015
Priority date
Expiry dateSep 12, 2033

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F13/58
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A video game processing apparatus includes a virtual card information memory for storing virtual card information on virtual cards used for a fighting in a video game and a player information memory for storing player information. The virtual card information indicates the attack content and an attack condition. The player information contains setup virtual card information indicating a setup virtual card set up by the player as a virtual card used for the fighting. It is determined whether there is a setup virtual card whose attack condition is satisfied among the setup virtual cards on the basis of a time measured by a timer. In a case where there are plural setup virtual cards for which it is determined that their attack conditions are respectively satisfied within a predetermined time interval, bonus processing according to a combination of the plural setup virtual cards is carried out.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.