Minimizing network latency in interactive internet applications
US9059817B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | Nov 22, 2010 |
| Grant date | Jun 16, 2015 |
| Priority date | — |
| Expiry date | Jul 28, 2033 |
Classification
- Technology area (CPC H)Electricity
- CPC primaryH04L1/188
- WIPO fieldDigital communication
- WIPO sectorElectrical engineering
Abstract
A method and system that enhances a user's performance while interacting with an interactive internet application such as a Massively Multiplayer Online (MMO) game is provided. The network latency experienced by users participating in the MMO game is minimized by dynamically determining an optimal transmission action for a message generated by the MMO game. In one embodiment, determining the optimal transmission action for a message includes dynamically determining the optimal number of redundant Forward Error Correction (FEC) packets to add to a message prior to transmitting a message to a receiving device. The optimal number of FEC packets is determined based on a wide range of varying network conditions.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.