Patent · US Active

Systems and methods for game-based modification of communications functionality

US9089780B1 · kind B1 · utility

1Cited by
1References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateAug 28, 2014
Grant dateJul 28, 2015
Priority date
Expiry dateAug 28, 2034

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/577
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

Techniques for gamifying real-time network communications between users. In one implementation, a video puzzle based may be created based on scrambling a live video stream from a first user. The video puzzle may be displayed to a second user in communication with the first user. Responsive to a solving of the video puzzle by the second user, communications functionality between the first user and second user may be modified. For example, a fee assessed by a chat service or other facilitator for hosting the communications between the first user and second user may be waived or reduced.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.