Patent · US Active

Refraction determination for animating 3D objects

US9142055B1 · kind B1 · utility

6Cited by
1References
21Claims
0Family size

Assignee

Inventors

Key dates

Filing dateJul 1, 2011
Grant dateSep 22, 2015
Priority date
Expiry dateMar 19, 2034

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06F30/00
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

This disclosure describes technology, which can be implemented as a method, apparatus, and/or computer software embodied in a computer-readable medium, capable of deforming internal geometry within an outer geometry to account for light bending due to refraction, for example, for real-time modeling of a gaze direction of a 3D computer generated character's eyes. In some implementations, internal eye geometry can be deformed to capture the effect of refraction in real-time such that the gaze direction of a 3D character's eyes can be modeled during an animation phase prior to a rendering phase in the production of a computer generated motion picture.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.