Method, apparatus and computer for loading resource file for game engine
US9164798B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | Jul 22, 2013 |
| Grant date | Oct 20, 2015 |
| Priority date | — |
| Expiry date | Feb 20, 2034 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG06F2209/5018
- WIPO fieldComputer technology
- WIPO sectorElectrical engineering
Abstract
A method for loading a resource file for a game engine is provided. The method includes: activating a thread to a preload a predetermined resource file, wherein the predetermined resource file includes a texture resource file, and one or both of a structure resource file and a model resource file; and accessing and loading one or both of the structure resource file and the model resource file through memory mapping. The provided method increases a loading speed while loading a game resource file and fully utilizes computer resources.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.