Patent · US Active

Gaming system and method of providing an electronic game with a scaling factor

US9202337B2 · kind B2 · utility

7Cited by
9References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateJan 30, 2014
Grant dateDec 1, 2015
Priority date
Expiry dateJan 30, 2034

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG07F17/34
  • WIPO fieldControl
  • WIPO sectorInstruments

Abstract

A gaming machine and method are provided which allow a player to play a gaming machine. The gaming machine and method allow a player to make a wager, display a first game on a display device, generate an outcome associated with the first game, and award the player an award for the first game based at least in part on the generated first game outcome. In addition, the gaming machine determines if a triggering condition occurred, displays a second game if the triggering condition has occurred, and calculates a current trigger cycle of the generated second game. The current trigger cycle is equal to a number of first games played after an occurrence of a previous second game triggering condition. The player is provided an award for the second game based at least in part on the second game current trigger cycle.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.