Patent · US Active

Remote gaming method allowing temporary inactivation without terminating playing session due to game inactivity

US9208641B2 · kind B2 · utility

7Cited by
3References
16Claims
0Family size

Assignee

Inventors

Key dates

Filing dateApr 11, 2013
Grant dateDec 8, 2015
Priority date
Expiry dateAug 27, 2033

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F13/23
  • WIPO fieldControl
  • WIPO sectorInstruments

Abstract

A mobile gaming device may be a player's own personal tablet, smartphone, PDA, etc., with an application program installed via the internet for carrying out a remote gaming session. All gaming functions are carried out by a stationary gaming terminal communicating with the mobile device, such as by using WiFi. The mobile device operates as a user interface. If the communications link is temporarily broken during a game, the mobile device will create the appearance that the game is continuous, such as by continuing to spin reels, until communications are reestablished. The reels will stop once the mobile device receives the final outcome from the gaming terminal. The player may pause the game to temporarily suspend the minimum game frequency rules. The mobile device may switch between gaming terminals. For 3D video, the original format is adjusted for the mobile device. The gaming terminal may be a gaming machine.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.