Patent · US Active

Method and apparatus for dynamically adjusting game or other simulation difficulty

US9266026B2 · kind B2 · utility

16Cited by
5References
30Claims
0Family size

Assignee

Inventor

Key dates

Filing dateJul 1, 2013
Grant dateFeb 23, 2016
Priority date
Expiry dateJan 18, 2034

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/6081
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A method for use with a simulation includes running the simulation, receiving information from a control interface used by a user to interact with the simulation, analyzing the received information, forming at least an indication of the user's level of skill based on the analysis of the received information, and adjusting a difficulty level of the simulation based on the indication of the user's level of skill. A storage medium storing a computer program executable by a processor based system and an apparatus for use with a simulation are also disclosed.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.