Method for implementing a computer game
US9278282B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | Sep 17, 2013 |
| Grant date | Mar 8, 2016 |
| Priority date | — |
| Expiry date | May 28, 2034 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG07F17/3274
- WIPO fieldFurniture, games
- WIPO sectorOther fields
Abstract
A method, implemented as computer code being executed by one or more processors, in which the processor(s) are programmed so that: a player can see its game level position on a virtual path, or other virtual world, shown on the player's computing device display, the virtual path including a node for each level of the game; and when the player moves a cursor, pointer or other selection tool over a node, then a thumbnail image of the gameboard for that level is automatically displayed.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.