3D graphics UI affordances based on behind-the-scenes simulation
US9286716B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | Jun 26, 2013 |
| Grant date | Mar 15, 2016 |
| Priority date | — |
| Expiry date | Apr 24, 2034 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG06T2210/56
- WIPO fieldComputer technology
- WIPO sectorElectrical engineering
Abstract
A static model is populated with graphics objects by identifying a first graphics object that is associated with the static model, creating a first plurality of graphics objects where each graphics object in the first plurality of graphics objects comprises an instance of the first graphics object, placing each graphics object in the first plurality of graphics objects into a respective first position, and simulating a motion path for each graphics object in the first plurality of graphics objects from their respective first position to a respective second position.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.