Patent · US Active

3D graphics UI affordances based on behind-the-scenes simulation

US9286716B2 · kind B2 · utility

0Cited by
1References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateJun 26, 2013
Grant dateMar 15, 2016
Priority date
Expiry dateApr 24, 2034

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T2210/56
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

A static model is populated with graphics objects by identifying a first graphics object that is associated with the static model, creating a first plurality of graphics objects where each graphics object in the first plurality of graphics objects comprises an instance of the first graphics object, placing each graphics object in the first plurality of graphics objects into a respective first position, and simulating a motion path for each graphics object in the first plurality of graphics objects from their respective first position to a respective second position.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.