Patent · US Active

Method and system for a-synchronous multi-player network-based gaming

US9295914B2 · kind B2 · utility

15Cited by
7References
39Claims
0Family size

Assignee

Inventor

Key dates

Filing dateOct 16, 2011
Grant dateMar 29, 2016
Priority date
Expiry dateOct 16, 2031

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/5593
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A system for a-synchronous multi-player network-based and turn-based gaming, the system comprising: a client associated with a processing unit and being configured to communicate over a network with a gaming server and receive a tournament invitation and at least one game move notification therefrom; the client is further configured to receive participation authorization indication from a player and instruct the processing unit to perform at least the following: send the participation authorization to the gaming server; receive at least one game move instruction from a player within a time interval parameter defining a time-window during which said player has to make a game move in his turn; and send the game move instruction to the gaming server if the time interval is met.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.