Patent · US Active

Gaming system with failover and takeover capability

US9318003B2 · kind B2 · utility

6Cited by
1References
13Claims
0Family size

Assignee

Inventors

Key dates

Filing dateNov 12, 2008
Grant dateApr 19, 2016
Priority date
Expiry dateJul 7, 2031

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06F11/2038
  • WIPO fieldControl
  • WIPO sectorInstruments

Abstract

Managing failover and takeover of a game session in a computerized gaming system adapted for operating a plurality of client gaming machine terminals communicatively coupled to one of a plurality of game application servers, comprising: sending a request of a game session from a client gaming machine to a first game application server; determining in the client gaming machine non-responsiveness to the request; re-transmitting the request from the client gaming machine to a second game application server; constructing the game session state in the second game application server; processing the request in the second game application server; and sending a response dependent on the request from the game application server to the client gaming machine.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.