Patent · US Active

Game progression using retrieved partial user data

US9421465B2 · kind B2 · utility

0Cited by
2References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateApr 22, 2014
Grant dateAug 23, 2016
Priority date
Expiry dateAug 1, 2034

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06F2209/503
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A system that contains multiple game servers that have a non-user specific unused state, and a user-specific game state. When the game server is providing a game service on the other hand, the game server first obtains the user data for the user and game that is to be initiated. Accordingly, the game servers may be thought of as a bank of game servers, any one of which being potentially utilizable for incoming game requests. Once the game session is completed, the user data for the gamer may be deleted, and the game server goes back into the pool of available generic game servers. The user data is downloaded from a user data store, and may be quite limited to perhaps just that portion of the user data that relates to the game to be played.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.