Patent · US Active

Frequency based request throttling and aggregation

US9433859B1 · kind B1 · utility

1Cited by
1References
24Claims
0Family size

Assignee

Inventor

Key dates

Filing dateApr 8, 2014
Grant dateSep 6, 2016
Priority date
Expiry dateAug 19, 2034

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F13/00
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A system and method configured to provide remote access to a virtual space and enhance the efficiency of server operations associated with the virtual space. This system and method has particular application to online applications such as online games wherein many players are simultaneously competing for limited server resources in connection with game play. In some implementations, the system and method includes executing an instance of an online game and using the instance of the online game to enable participation in the online game by multiple users through multiple client computing platforms, wherein participation in the online game by the users includes entering and/or selecting requests on the client computing platforms that are executed in the instance of the online game. The system and method of the present invention also includes organizing the requests such that duplicative requests are combined into a single request and providing the organized requests for execution by one or more servers.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.