Patent · US Active

Device, game and control methods therefor

US9446311B2 · kind B2 · utility

0Cited by
2References
18Claims
0Family size

Assignee

Inventors

Key dates

Filing dateApr 16, 2014
Grant dateSep 20, 2016
Priority date
Expiry dateMay 4, 2034

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F13/80
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

In an embodiment there is provided a method of controlling a user interface responsive to user input with a displayed game board comprising a plurality of object positions on said interface, the method comprising the following implemented by at least one processor of a device in communication with said interface and at least one memory: displaying a game board having a plurality of first and second game objects displayed on said game board positions, each first and second object having one or more characteristics stored in said at least one memory, the second game objects having a third characteristic, detecting an input trajectory comprising a selection of a sequence of one or more neighbouring first game objects sharing at least one same characteristic in response to user input, determining a target direction comprising a portion of said input trajectory with respect to the game board, and generating a further game object having a movement vector comprising said target direction in dependence on said portion of said input trajectory, the target direction extending to the boundary of the displayed game board.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.