Patent · US Active

Sharing games using personal audio/visual apparatus

US9498720B2 · kind B2 · utility

36Cited by
3References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateApr 12, 2012
Grant dateNov 22, 2016
Priority date
Expiry dateMay 21, 2032

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/308
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A game can be created, shared and played using a personal audio/visual apparatus such as a head-mounted display device (HMDD). Rules of the game, and a configuration of the game space, can be standard or custom. Boundary points of the game can be defined by a gaze direction of the HMDD, by the user's location, by a model of a physical game space such as an instrumented court or by a template. Players can be identified and notified of the availability of a game using a server push technology. For example, a user in a particular location may be notified of the availability of a game at that location. A server manages the game, including storing the rules, boundaries and a game state. The game state can identify players and their scores. Real world objects can be imaged and provided as virtual objects in the game space.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.