Patent · US Active

Path and speed based character control

US9508176B2 · kind B2 · utility

5Cited by
50References
15Claims
0Family size

Assignee

Inventors

Key dates

Filing dateNov 16, 2012
Grant dateNov 29, 2016
Priority date
Expiry dateMay 26, 2033

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/6607
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

A 3D animation environment that includes an animation object is generated. A movement speed is assigned to object the 3D animation environment. An animation path containing at least first and second waypoints is generated. An animation sequence is generated by identifying a first section of the animation path connected to the first waypoint. A first animation of the animation object is generated in which the animation object moves along the first section of the path at the movement speed. A spatial gap in the animation path is identified between the first and second waypoints. A second animation of the animation object is generated in which the animation object moves, by keyframe animation, from the first waypoint to the second waypoint. A third animation of the animation object is generated in which the animation object moves along at least a second portion of the path at the movement speed.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.