Patent · US Active

Gaming system and method providing one of a plurality of different versions of a game based on a player selected skill level

US9530281B2 · kind B2 · utility

13Cited by
149References
18Claims
0Family size

Assignee

Inventors

Key dates

Filing dateSep 25, 2012
Grant dateDec 27, 2016
Priority date
Expiry dateApr 24, 2034

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG07F17/3288
  • WIPO fieldControl
  • WIPO sectorInstruments

Abstract

Various embodiments of the present disclosure provide a gaming system and method providing one of a plurality of different versions of a game based on a player selected skill level. The gaming system displays an indication of a plurality of different skill levels. Each of the skill levels is associated with a different version of a game. The gaming system receives a player selection of one of the skill levels, displays a play of the version of the game associated with the selected skill level, and determines an outcome for the play. If the selected skill level is a designated skill level, the gaming system randomly determines the outcome. If the selected skill level is greater than the designated skill level, the gaming system receives a quantifiable skill input from the player in association with the play, and determines the outcome based in part on the received quantifiable skill input.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.