Patent · US Active

Local game-area network method

US9555322B2 · kind B2 · utility

1Cited by
6References
30Claims
0Family size

Assignee

Inventors

Key dates

Filing dateNov 20, 2012
Grant dateJan 31, 2017
Priority date
Expiry dateDec 3, 2035

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG07F17/32
  • WIPO fieldControl
  • WIPO sectorInstruments

Abstract

A local game-area network includes a plurality of gaming devices and local game-area servers. Each local game-area server is associated with a corresponding gaming device. Each local game-area server in the local game-area network is operatively associated with every other local game-area server in the local game-area network. Additionally, one of the local game-area servers is a host local game-area server while the remaining gaming devices and associated local game-area servers are clients. Furthermore, the host status of the host local game-area server moves dynamically to an available local game-area server in the local game-area network in response to the host local game-area server becoming non-operational.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.