Gaming device implementing a cooperative battle game in which the quantity of players of a group of players are managed based on mission success rates
US9561440B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | Apr 1, 2014 |
| Grant date | Feb 7, 2017 |
| Priority date | — |
| Expiry date | Oct 31, 2034 |
Classification
- Technology area (CPC A)Human Necessities
- CPC primaryA63F13/822
- WIPO fieldFurniture, games
- WIPO sectorOther fields
Abstract
A server device according to the present invention, which is connected to a plurality of player terminals through a network, includes a storage unit configured to store an initial upper limit of number of groups and an initial threshold value smaller than an upper limit of a group affiliation rate, which is a ratio of number of affiliated persons with respect to a quota of a group, a group generating portion configured to generate a plurality of groups to which the group affiliation rate of the initial threshold value is set, at a start of a game, based on the initial upper limit of the number of groups, and a player distributing portion configured to distribute players to groups.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.