Patent · US Active

Gaming device implementing a cooperative battle game in which the quantity of players of a group of players are managed based on mission success rates

US9561440B2 · kind B2 · utility

0Cited by
0References
5Claims
0Family size

Assignee

Inventors

Key dates

Filing dateApr 1, 2014
Grant dateFeb 7, 2017
Priority date
Expiry dateOct 31, 2034

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F13/822
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A server device according to the present invention, which is connected to a plurality of player terminals through a network, includes a storage unit configured to store an initial upper limit of number of groups and an initial threshold value smaller than an upper limit of a group affiliation rate, which is a ratio of number of affiliated persons with respect to a quota of a group, a group generating portion configured to generate a plurality of groups to which the group affiliation rate of the initial threshold value is set, at a start of a game, based on the initial upper limit of the number of groups, and a player distributing portion configured to distribute players to groups.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.