Patent · US Active

Electronic game providing device and non-transitory computer-readable storage medium storing electronic game program

US9592446B2 · kind B2 · utility

11Cited by
2References
11Claims
0Family size

Assignee

Inventors

Key dates

Filing dateDec 12, 2014
Grant dateMar 14, 2017
Priority date
Expiry dateJul 2, 2035

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F13/79
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

Play information storing play information about an electronic game is transmitted to a client. In response to access from the client, the game effectiveness of the electronic game for a user having accessed from the client is determined. When the game effectiveness for the user holds true, an operation of the electronic game by the user is allowed. When the game effectiveness for the user does not hold true, an operation of the electronic game by the user is not allowed.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.