Patent · US Active

Electronic gaming machine and gaming method

US9600980B2 · kind B2 · utility

3Cited by
2References
22Claims
0Family size

Assignee

Inventors

Key dates

Filing dateFeb 4, 2015
Grant dateMar 21, 2017
Priority date
Expiry dateSep 18, 2035

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG07F17/3286
  • WIPO fieldControl
  • WIPO sectorInstruments

Abstract

An electronic gaming machine comprises a display for displaying game symbols for playing a first game of chance, and an electronic game controller for controlling the display of the game symbols on the display. In response to a trigger event in the first game, a second game of chance is displayed, where the appearance of one or more special symbols causes the award of one or more tokens associated with one or more token values. At the end of the second game, an accumulated token value is determined and if it is equal to a predetermined number, a plurality of third games of chance is displayed and is selectable by the player. The third games displayed depend on the accumulated token value. A gaming method is also provided.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.