Patent · US Active

Resource allocation to game titles in a remote gaming environment

US9628332B2 · kind B2 · utility

83Cited by
3References
14Claims
0Family size

Assignee

Inventors

Key dates

Filing dateMay 20, 2013
Grant dateApr 18, 2017
Priority date
Expiry dateNov 16, 2033

Classification

  • Technology area (CPC H)Electricity
  • CPC primaryH04L67/148
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

Embodiments of the present invention monitor and dynamically allocate computing resources to a game service. A game service provides a remote gaming environments to which users connect over a wide area network, such as the internet. A game session runs a single instance of a game title. The game session runs the video game code responsible for creating the playing experience for the users. In another embodiment, the number of active game sessions is monitored and computing resources are allocated dynamically as the number of sessions increases or decreases.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.