Patent · US Active

Text entry by training touch models

US9636582B2 · kind B2 · utility

0Cited by
7References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateApr 18, 2011
Grant dateMay 2, 2017
Priority date
Expiry dateJun 18, 2035

Classification

  • Technology area (CPC H)Electricity
  • CPC primaryH04M2250/22
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

Embodiments present a game in which an ordered plurality of characters is presented for entry by a user with a touch screen, a physical keyboard, or other key input layout. The game advances to each successive character when the user presses the intended character or a character adjacent thereto. Contact areas are determined for each press, and in some embodiments the contact areas are overlaid on the keyboard. The contact areas are used to adjust user-specific touch models to improve text entry by the user. In some embodiments, the contact areas indicate areas for improvement by the user. Game completion statistics are calculated including speed and accuracy.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.