Game system for changing a difficulty level of a game
US9649568B2 · kind B2 · utility
Assignee
Inventor
Key dates
| Filing date | May 30, 2012 |
| Grant date | May 16, 2017 |
| Priority date | — |
| Expiry date | May 30, 2032 |
Classification
- Technology area (CPC A)Human Necessities
- CPC primaryA63F2300/61
- WIPO fieldFurniture, games
- WIPO sectorOther fields
Abstract
An object of the present invention is to provide a high-preference game system that can reduce a game development burden of a game system operator, can increase the desire of a player to iteratively play a game, and enables a player to play a game without aversion.When a player requests a game open in a dungeon, 5 points among the points retained by the player is consumed, and 3 points are temporarily pooled in the dungeon. When the player succeeds in satisfying a clear condition of the dungeon, a total of 13 temporarily-pooled and not pooled points is added to a retention point of the player. Also, when the player fails to satisfy the clear condition of the dungeon, the temporarily pooled points are pooled in the dungeon.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.