System and method for providing in-game pricing relative to player statistics
US9656175B1 · kind B1 · utility
0Cited by
28References
15Claims
0Family size
Assignee
Inventor
Key dates
| Filing date | Aug 19, 2015 |
| Grant date | May 23, 2017 |
| Priority date | — |
| Expiry date | Aug 19, 2035 |
Classification
- Technology area (CPC A)Human Necessities
- CPC primaryA63F2300/575
- WIPO fieldFurniture, games
- WIPO sectorOther fields
Abstract
One aspect of the disclosure relates to providing players pricing of in-game virtual items associated with their experience and their progress in the game. For example, the first player and the second player may have similar triggers, similar in-game events, and actually have different prices and currencies inside each story depending on each player's progress in the game, thus creating an individualized experience that may alter from player to player.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.