Patent · US Active

Trading card game and method of play

US9675892B2 · kind B2 · utility

0Cited by
5References
19Claims
0Family size

Inventors

Key dates

Filing dateMay 24, 2016
Grant dateJun 13, 2017
Priority date
Expiry dateMay 24, 2036

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/807
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

Disclosed herein is a novel game that utilizes virtual or physical trading cards as game components. In one aspect of the game, virtual game components/cards are used to build an army of minion, leader, and army cards, and further forming a perimeter comprising at least one of a barrier or fort card to protect a throne card. The goal is to destroy at least one of the barrier or fort cards by reducing the points of each to zero, thus capturing the opponent's throne card. The game involves strategy and chance, during which players create a deck for use against the deck(s) of one or more opposing players. The game may be played on various media, including, but not limited to, electronic game consoles, computers, and interactive and social media networks accessed using computers, cellular devices, tablets, etc.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.