Patent · US Active

Augmented reality simulator

US9677840B2 · kind B2 · utility

38Cited by
70References
6Claims
0Family size

Assignee

Inventors

Key dates

Filing dateMar 14, 2014
Grant dateJun 13, 2017
Priority date
Expiry dateApr 25, 2035

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG09G2340/125
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

An augmented reality system in which video imagery of a physical environment is combined with video images output by a game engine by the use of a traveling matte which identifies portions of the visible physical environment by techniques such as Computer vision or chroma keying and replaces them with the video images output by the video game engine. The composited imagery of the physical environment and the video game imagery is supplied to a trainee through a headmounted display screen. Additionally, peripheral vision is preserved either by providing complete binocular display to the limits of peripheral vision, or by providing a visual path to the peripheral vision which is matched in luminance to higher resolution augmented reality images provided by the binocular displays. A software/hardware element comprised of a server control station and a controller onboard the trainee performs the modeling, scenario generation, communications, tracking, and metric generation.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.