Gaming system and method for providing a skill-based game
US9682311B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | Sep 27, 2012 |
| Grant date | Jun 20, 2017 |
| Priority date | — |
| Expiry date | Apr 11, 2035 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG07F17/3295
- WIPO fieldControl
- WIPO sectorInstruments
Abstract
In various embodiments, the gaming system and method disclosed herein provides a primary game in which the gaming system provides monetary awards to a player and a secondary game in which the gaming system provides non-monetary skill units to the player. In one such embodiment, the gaming system initiates the play of the skill-based secondary game in response to a triggering even associated with a primary game of the gaming system, and forms a score for the player based on zero, one or more inputs made by the player during the play of the skill-based secondary game. The gaming system determines an amount of non-monetary skill units to provide the player based on the score, and provides the player with the non-monetary skill units. The player redeems any amount of non-monetary skill units for one or more virtual goods offered via a virtual marketplace.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.