Patent · US Active

Gaming interruption and reconnection management

US9697673B2 · kind B2 · utility

0Cited by
5References
50Claims
0Family size

Inventors

Key dates

Filing dateJul 2, 2009
Grant dateJul 4, 2017
Priority date
Expiry dateJun 16, 2031

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG07F17/3239
  • WIPO fieldControl
  • WIPO sectorInstruments

Abstract

A method, system and computer program product for managing interruption and reconnection of a game session in a computer based gaming system having a computerized gaming machine devised for executing a game and being communicatively connected to a remote data storage, wherein: the execution of a game comprises at least one instance of determining a set of associated game session data; an identity code is reserved for identification of each execution instance of a game; each determined set of associated game session data is associated with said identity code and stored in the remote data storage; and if an interruption occurs in the execution of a game, then the identity code for the current game execution instance is associated with a status indicator indicating that said game execution has been interrupted.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.