Patent · US Active

Video game processing apparatus and video game processing program

US9710974B2 · kind B2 · utility

3Cited by
0References
6Claims
0Family size

Assignee

Inventors

Key dates

Filing dateApr 9, 2014
Grant dateJul 18, 2017
Priority date
Expiry dateApr 28, 2034

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/695
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A video game processing apparatus for controlling progress of a video game while displaying a three-dimensional avatar, arranged within a virtual space, on a display screen of a the display device is provided. A three-dimensional partial model is generated on the basis of two-dimensional image data inputted by a user of the video game processing apparatus. The three-dimensional partial model constitutes at least apart of a body of a three-dimensional avatar, including a face portion of the three-dimensional avatar. A plurality of three-dimensional partial models thus generated is stored in a three-dimensional partial model memory. At least one three-dimensional partial model for each scene in the video game is specified from the plurality of three-dimensional partial models. The display device is caused to display the three-dimensional avatar, which includes the specified three-dimensional partial model, in a corresponding scene on the display screen.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.