Method and system for A-synchronous multi-player network-based gaming
US9713770B2 · kind B2 · utility
Assignee
Inventor
Key dates
| Filing date | Mar 3, 2016 |
| Grant date | Jul 25, 2017 |
| Priority date | — |
| Expiry date | Mar 3, 2036 |
Classification
- Technology area (CPC A)Human Necessities
- CPC primaryA63F2300/5593
- WIPO fieldFurniture, games
- WIPO sectorOther fields
Abstract
A system for a-synchronous multi-player network-based and turn-based gaming, the system comprising: a client associated with a processing unit and being configured to communicate over a network with a gaming server and receive a tournament invitation and at least one game move notification therefrom; the client is further configured to receive participation authorization indication from a player and instruct the processing unit to perform at least the following: send the participation authorization to the gaming server; receive at least one game move instruction from a player within a time interval parameter defining a time-window during which said player has to make a game move in his turn; and send the game move instruction to the gaming server if the time interval is met.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.